Pro Gaming Podcast Episode 7
May 28, 2009 by Steve 'bonk' Oldebeken
Filed under Featured, Podcast, Podcast Episodes, Pro Gaming Videos, Uncategorized
Welcome to Pro Gaming Episode #7! We talk about a variety of topics including MLG, Columbus, Pro bracket, team changes, and all the latest pro gaming news / updates!
Podcast notes:
MLG
Standings:
| Rank | Team | Orlando | Toronto | Dallas | Meadowlands | Points |
| 1 | Triggers Down | 2000 | 1350 | 2000 | 4800 | 10150 |
| Hysteria | 600 | 325 | 600 | 1200 | 2725 | |
| SK © | 600 | 325 | 600 | 1200 | 2725 | |
| .Heinz. | 400 | 350 | 400 | 1200 | 2350 | |
| iGotUrPisto1a | 400 | 350 | 400 | 1200 | 2350 | |
| 2 | Str8 Rippin | 2100 | 2400 | 2000 | 3200 | 9700 |
| Snipedown | 600 | 600 | 500 | 800 | 2500 | |
| elamitewarrior © | 500 | 600 | 500 | 800 | 2400 | |
| Legit | 500 | 600 | 500 | 800 | 2400 | |
| Tsquared | 500 | 600 | 500 | 800 | 2400 | |
| 3 | Instinct | 1750 | 1950 | 1500 | 4000 | 9200 |
| Neighbor © | 500 | 450 | 450 | 1000 | 2400 | |
| Lunchbox | 450 | 500 | 350 | 1000 | 2300 | |
| Roy | 450 | 500 | 350 | 1000 | 2300 | |
| Walshy | 350 | 500 | 350 | 1000 | 2200 | |
| 4 | Final Boss | 1850 | 1500 | 1700 | 2800 | 7850 |
| FearItSelf © | 600 | 325 | 600 | 700 | 2225 | |
| OGRE2 | 350 | 450 | 450 | 700 | 1950 | |
| Victory X | 450 | 400 | 325 | 700 | 1875 | |
| Mackeo | 450 | 325 | 325 | 700 | 1800 | |
| 5 | Carbon | 1087.5 | 1112.5 | 1175 | 2140 | 5515 |
| Cpt Anarchy | 300 | 300 | 300 | 550 | 1450 | |
| GH057ayame | 300 | 300 | 300 | 550 | 1450 | |
| ShocKWav3 © | 300 | 300 | 300 | 550 | 1450 | |
| Defy | 187.5 | 212.5 | 275 | 490 | 1165 | |
| 6 | Believe The Hype | 750 | 1075 | 1052.5 | 3250 | 6127.5 |
| -Cloud- © | 225 | 350 | 400 | 900 | 1875 | |
| -CIuTch- | 200 | 125 | 102.5 | 900 | 1327.5 | |
| D3M0N-D | 0 | 100 | 200 | 900 | 1200 | |
| KGB Soviet | 325 | 500 | 350 | 550 | 1725 | |
| 7 | Ambush | 903 | 1062.5 | 850 | 1690 | 4505.5 |
| NtG NeXuS © | 400 | 350 | 400 | 460 | 1610 | |
| TiZoXiC | 275 | 275 | 225 | 460 | 1235 | |
| GuN_ShoT | 225 | 275 | 225 | 460 | 1185 | |
| Gilkey | 3 | 162.5 | 0 | 310 | 475.5 | |
| 8 | Status Quo | 630 | 1025 | 952.5 | 2400 | 5007.5 |
| StrongSide © | 350 | 450 | 450 | 600 | 1850 | |
| lx Ace xl | 200 | 200 | 212.5 | 600 | 1212.5 | |
| FlamesworD25 | 80 | 187.5 | 145 | 600 | 1012.5 | |
| .Totz. | 0 | 187.5 | 145 | 600 | 932.5 | |
| 9 | Classic | 812.5 | 1212.5 | 1087.5 | 1630 | 4742.5 |
| Soldi3r187 © | 212.5 | 400 | 325 | 340 | 1277.5 | |
| [AsK]LeGeNd | 212.5 | 400 | 275 | 340 | 1227.5 | |
| BesT MaN | 187.5 | 212.5 | 275 | 490 | 1165 | |
| Chig | 200 | 200 | 212.5 | 460 | 1072.5 | |
| 10 | Heaven and Earth | 487.5 | 225 | 242.5 | 2600 | 3555 |
| PoWeeZy | 162.5 | 150 | 212.5 | 650 | 1175 | |
| Perplexity | 325 | 65 | 0 | 650 | 1040 | |
| KillerDrewDS © | 0 | 10 | 30 | 650 | 690 | |
| HokuM | 0 | 0 | 0 | 650 | 650 | |
| 11 | Check Your Pulse | 375 | 500 | 548 | 350 | 1773 |
| Eli © | 225 | 275 | 225 | 110 | 835 | |
| Lilseb | 150 | 225 | 175 | 110 | 660 | |
| Ol_Man_Makowski | 0 | 0 | 3 | 0 | 3 | |
| NocturnalKernal | 0 | 0 | 145 | 130 | 275 | |
| 12 | XiT WoundZ | 164.5 | 300 | 205 | 860 | 1529.5 |
| Itwasluck © | 162.5 | 150 | 102.5 | 430 | 845 | |
| Bonfire | 2 | 150 | 102.5 | 430 | 684.5 | |
| MLGxFrisKy | 0 | 0 | 0 | 0 | 0 | |
| Sasquatch_Snipa | 0 | 0 | 0 | 0 | 0 | |
| 13 | Darkest Hour | 325 | 290 | 380 | 1040 | 2035 |
| TwYLighT © | 162.5 | 225 | 175 | 250 | 812.5 | |
| I FrOsty I | 162.5 | 65 | 102.5 | 250 | 580 | |
| GregoR | 0 | 0 | 0 | 400 | 400 | |
| Frywod | 0 | 0 | 102.5 | 140 | 242.5 | |
| 14 | pT End Result | 245 | 775 | 277.5 | 1140 | 2437.5 |
| TalenT © | 150 | 225 | 175 | 310 | 860 | |
| Madmax_eh | 0 | 162.5 | 0 | 310 | 472.5 | |
| Moniz | 0 | 162.5 | 0 | 310 | 472.5 | |
| ThuggishKlLLA | 95 | 225 | 102.5 | 210 | 632.5 | |
| 15 | Apocalypse | 1137.5 | 400 | 545 | 720 | 2802.5 |
| MaNiiaC | 275 | 100 | 200 | 180 | 755 | |
| WooooLy © | 137.5 | 90 | 102.5 | 180 | 510 | |
| MudVayne | 400 | 200 | 212.5 | 110 | 922.5 | |
| TheAr7oFWaR | 325 | 10 | 30 | 250 | 615 | |
| 16 | The Dynasty | 195 | 90 | 235 | 910 | 1430 |
| Asssault © | 125 | 90 | 102.5 | 210 | 527.5 | |
| TrIcKsDaSaMuRiE | 70 | 0 | 102.5 | 210 | 382.5 | |
| eNabLe | 0 | 0 | 0 | 210 | 210 | |
| Max/Pro | 0 | 0 | 30 | 280 | 310 |
-Team Changes:
5-20-09 – Elumnite was added to High Society
5-20-09 – Max/Pro Filed for Free Agency from Uprising
5-20-09 – Max/Pro was added to The Dynasty
5-20-09 – ~Aries~ was Released by High Society
5-20-09 – SeVeRiNcE was added to High Society
5-7-09 – Frywod Filed for Free Agency from DGK
5-7-09 – Frywod was added to Darkest Hour
5-7-09 – ThuggishKlLLA was added to pT End Result
5-7-09 – TheAr7oFWaR was added to Apocalypse
5-7-09 – Str8pimp Filed for Free Agency from XiT WoundZ
5-7-09 – MLGxFrisKy was added to XiT WoundZ
5-7-09 – Sasquatch_Snipa was added to XiT WoundZ
5-7-09 – VG The New Order disbanded
5-6-09 – GregoR Filed for Free Agency from High Society
5-6-09 – GregoR was added to Darkest Hour
5-6-09 – NocturnalKernal was added to Antigravity
5-6-09 – Antigravity changed their Team Name to Check Your Pulse
5-6-09 – Defy was added to Carbon
5-6-09 – The Riot changed their Team Name to Apocalypse
5-6-09 – GOODWILL Filed for Free Agency from Apocalypse
5-6-09 – Gilkey Filed for Free Agency from pT End Result
5-6-09 – Gilkey was added to Ambush
5-6-09 – ThuggishKlLLA Filed for Free Agency from The Dynasty
5-6-09 – TheAr7oFWaR was Released by Darkest Hour
5-6-09 – Snuff Said was Released by Apocalypse
5-6-09 – Elumnite Filed for Free Agency from XiT WoundZ
5-6-09 – MudVayne Filed for Free Agency from Antigravity
5-6-09 – AnT Filed for Free Agency from Classic
5-6-09 – BesT MaN was added to Classic
5-6-09 – Defy Filed for Free Agency from VG The New Order
5-6-09 – Ol_Man_Makowski was added to Antigravity
5-6-09 – Sypher. was Released by Believe The Hype
5-6-09 – NocturnalKernal Filed for Free Agency from Flatline
5-6-09 – FeaR was Released by Classic
5-6-09 – Chig was added to Classic
5-6-09 – I CallMeGod I Filed for Free Agency from Darkest Hour
5-6-09 – KGB Soviet Filed for Free Agency from Carbon
5-6-09 – KGB Soviet was added to Believe The Hype
5-1-09 – BesT MaN Filed for Free Agency from VG The New Order
5-1-09 – RephoriK Filed for Free Agency from Infamous
5-1-09 – Chig Filed for Free Agency from Ambush
5-1-09 – SeVeRiNcE Filed for Free Agency from Antigravity
5-1-09 – IamTheArkanum Filed for Free Agency from ArMaGeDDoN
NEXT EVENT:
Columbus, OH June 5-7
Spectator passes on sale now! Take me there.
Site news-
5 Tips for tournament FPS players
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5 Tips for tournament FPS players
May 20, 2009 by Mike 'Rage' Besaw
Filed under Articles, Featured
5 Tips on becoming a better competitive FPS (first person shooter) gamer such as Halo 3, Call of Duty 4, Rainbow Six Vegas, Gears of War 1 or 2, etc.
Becoming a better player overall in a competitive FPS gamer takes quite a few qualities to achieve but with practice and effort it can be achieved.
Here are some helpful tips:
1. Work on your teamwork.
Teamwork is a very important part of any FPS game. You need exceptional teamwork to achieve your goals of becoming a better player. Practicing with friends or teammates that you want to team with is a good starting point. Playing with the same people over and over will help you adapt to their playing styles. By adapting I mean learning how each other play. If you play with someone that likes to rush a lot give them some support fire or if you like to rush a lot then make sure you do have some cover fire before rushing into your enemies base. Try to get a lot of games in with the same people so you can work on your chemistry and strategies of how to go about playing certain maps and game types.
Also having awareness of what is going on at the time or what type of situation you or your team is in will help your chances of survival. For example, if you know you are the only one alive then you should try to stay back and wait for your teammates to spawn with you to push out of your base together. All of these things can improve any player in any FPS tremendously but never forget the most important thing about teaming with other people, have fun! Who wants to play a game with people that they don’t enjoy being around? Remember it is a video game.

2. Talk, talk, talk!
Communication is simply one of the most important factors in improving your game. Calling out where your enemies are at is a huge help to your teammates. With your teammates being able to know where the enemies are will allow you to set up and use teamwork to take them out. Communication can also be a distraction if you call things out too loud or something that is not important at the time. For example, if there is a enemy player setting up to get a power up or power weapon it is important to call that out so your teammates can set up and push in to clear the enemy out, where calling out an enemy player that is far away and is not a big threat to you or your team is not really important at that given time. Calling things out to loud can also distract your teammates and cause them to lose focus. It is natural to call things out loud that are really important but keeping a calm voice gives the team a more relaxed state.
Learning what to call out as a team will also improve your game and your teams success. I would suggest to go into a custom game with your team and going over what to call certain locations on the map. This will help the team fire tremendously. While you are in the game with your teammates learning call outs also learn the times of when weapons and power ups respawn. Knowing the times of power ups and weapons will ultimatly allow your team to set up for them so your opponents do not get them. Also when the power weapons or power ups are about to spawn make sure you call out who is going to grab them so not all of you rush it and lose control of the map. Go over strategies of how you want to go along push or control a map and stick to them. Sometimes games get out of hand and everyone is running around but just try to stick to
what you and your team has went over and eventually things will calm down and your will see success. Improving your communication amongst your team will build your teams chemistry so everyone is on the same page.
3. Defining your role on a team.
When defining your role on a team you need to figure out what everyone is good at. If some people are better at slaying then others on the team then those particular people should get the power weapons. If someone
can run the flag better, control the ball, or the hill better than others then that person should be the objective player on the team. Having a support player on the team is also a viable aspect of the team. A support player provides cover fire while you push over to the opponent’s base which is always important. Also remember just because you are the best slayer on the team does not mean you can run the flag.
At some point everyone on the team should play each role in a game. Sometimes your objective player or main slayer will die and the flag or a power weapon will be laying on the ground and you will have to pick it up. Another tip is stick to a routine. What I mean in a routine is stick to where you are going to go every time you play a certain game type or map. Practice that routine over and over until you got it down. If you want to rush a power up then rush that power up every time so you can get a routine down of how you are going to get to it before your opponent does. Overall you need to be well balanced in every aspect of the game but you should have a main role.

4. Playing in a consistent environment.
If you want to become a competitive gamer you want to play in the same environment you would be at a tournament. I know you can’t recreate the entire environment of a tournament but you can do some things to
help the transfer of playing at your house to going to a tournament. First thing is you don’t want to play on a 50″ TV at home then go to a tournament and play on a 22″ TV, your shot will be off because of the huge difference in screen sizes. The thing with big TVs is the latency problem. Latency determines the reaction time of you moving or shooting to show up on the TV. Most big TVs have a bad latency which makes your reaction time off. Playing on a smaller TV with a higher latency will provide that consistency when going from your TV at home to the TVs at a tournament.
Another great thing to have while you are playing is a nice pair of headsets. Headsets can really help a player in multiple ways, by being able to hear your enemies foot steps you can tell if he is close to you or not. Also by hearing gun fire go off you can determine where your enemy is at. Gaming headsets provide a nice mic to go along with the amazing sound so your teammates can hear you clearly. Headsets will
give you that edge over your opponents.
Another tip to practice for a tournament environment is being able to LAN with your teammates. Being able to sit next to your teammates and watch their screens is a great way to improve your teamwork and give you more of that tournament feel. The pro’s always try to LAN two weeks before a tournament to get some practice in for the tournament. Practicing online is totally different than LAN so getting some LAN practice in is a great way to get a feel for the tournament. Basically keeping a consistent playing style will help the jump from playing at home to playing in a tournament.
5. Keep your cool.
Playing in a tournament and not doing very well your first time around can be very frustrating. Not everyone is bound to be a pro, so keeping your head up and working at it is the only way in achieving your goal.
If your team gets destroyed in one round that does not mean you are terrible. Go back and look at what happened in the game, talk to your teammates about what happened, see what you can do to make sure that
does not happen again. Try not to let one series of games determine your outcome of the whole tournament. Pro teams get upset all the time and come roaring back to take a title when all hope was lost, so always
keep your head up and come out with intensity every round.
At tournaments you are usually playing directly across from the opposing team which means there is going to be a lot of trash talking going on. Don’t let people get into your head. Try to block them out and keep
your team in it. Letting an opposing team member get into your head means he or she is doing their job in frustrating you, that’s why people talk trash. Also don’t be shy about talking trash. I’m not saying go
crazy and curse at them but getting excited over a sick play lets your opposing team know that you are hyped and on fire. Talking trash can demoralize your opposing teams moral which can result in them just giving up and not trying as hard. Be careful with your trash talk though, because some tournaments such as the MLG tournaments limit the amount of trash talk. Get excited but don’t go over the top.
Overall you want to have fun. Following these tips does not mean you are going to be a pro after one day of playing. It takes a lot of time and effort to get to the top, but if you want it you can do it. Never
let anyone tell you, you can’t.
New Forum is LIVE!
May 14, 2009 by Steve 'bonk' Oldebeken
Filed under Articles, Featured
Hey guys sorry it took so long but the new forum is up and running! GO THERE!
Now there was a few issues getting all the posts in the right locations and we are well aware of this.
Deal with it. jk….seriously
*IMPORTANT*
For the users who were signed up on our old forum please go here to request a new password!
Please let me know if your notice any major issues and I’ll try my best to get it taken care of!
*QUICK SITE UPDATE*
Next week we are introducing a new staff member so be sure to stay tuned!
Thanks for everything guys!
-bonk
Pro Gaming Podcast Episode 6
May 7, 2009 by Steve 'bonk' Oldebeken
Filed under Featured, Podcast, Podcast Episodes, Pro Gaming Videos
Welcome to Pro Gaming Episode 6! We talk about a variety of topics including MLG, KODE5 Global finals, and all the latest pro gaming news / updates!
Podcast notes:
MLG
NEXT EVENT:
Columbus, OH June 5-7
Registration opens May 5
Spectator passes on sale now! Take me there.
Kode5
Global Final- May 9-10 T-module Exhibition Complex
Site news-
New Forum (coming soon)
Affiliates Program (coming soon)
The Ultimate Nerf Gun Competition | Round 1
May 7, 2009 by Steve 'bonk' Oldebeken
Filed under Featured, Podcast, Pro Gaming Videos
Welcome to the Ultimate Nerf Gun Competition round 1!
*I know I misspelled competition at the end but you know what…. deal with it.*
Standings
Dan 1 | Steve 0
Pro Gaming Podcast Episode 5
May 1, 2009 by Steve 'bonk' Oldebeken
Filed under Featured, Podcast, Podcast Episodes, Pro Gaming Videos
Welcome to Pro Gaming Episode 5! We talk about a variety of topics including MLG, Meadowlands, KODE5, WCG, and all the latest pro gaming news / updates!
Podcast notes:
MLG
Meadowlands Placings:
| Rank | Final Standings |
| 1st | (4) Triggers Down |
| 2nd | (2) Instinct |
| 3rd | (11) Believe The Hype |
| 4th | (1) Str8 Rippin |
| 5th | (3) Final Boss |
| 6th | (15) Heaven and Earth |
| 7th | (10) Status Quo |
| 8th | (6) Carbon |
| 9th | (8) VG The New Order |
| 10th | (7) Ambush |
| 11th | (14) XiT WoundZ |
| 12th | (31) High Society |
| 13th | (5) Classic |
| 14th | (25) pT End Result |
| 15th | (20) Uprising |
| 16th | (12) Darkest Hour |
| 17th | (17) The Dynasty |
| 18th | (19) pT Virtuosity |
| 19th | (27) ArMaGeDDoN |
| 20th | (16) The Riot |
| 21st | (21) DGK |
| 22nd | (18) Flatline |
| 23rd | (13) The Incredibles |
| 24th | (9) Antigravity |
| 25th | (28) Infamous |
| 26th | (22) pT Envy |
| 27th | (23) Shady Halo Kids |
| 28th | (24) Afternoon Delight |
| 29th | (32) FeeL tHe HyPe |
| 30th | (26) Direct Effect |
| 31st | (29) Hood Ninjas |
| 32nd | (30) Almost Famous |
NEXT EVENT:
Columbus, OH June 5-7
Registration opens May 5
Spectator passes on sale now! Take me there.
Kode5
Gravitas controversey. Read it from the kode5.com
Global Final- May 9-10 T-module Exhibition Complex
WCG
World Finals- Nov. 11-15
Chengdu China
The Ultimate Gamer reality series
Site news-
Tritton AX Pro review
New Forum (coming soon)
Affiliates Program (coming soon)





